Post-Jam Update
Super Pinball Rogue » Devlog

A post-jam balancing and bug fixing update.
This update aim to make the target mission winnable, and making the upgrade options other than *that one* more useful.
V1.2 available in Browser and Windows .
Features
- new score multiplier
- gain multiplier for hitting a target
- reset every mission
- more detail in the targets section in balance changes
- adjust UI for readability
- multiplier
- mission
- score-per-second meter
Balance Changes
- adjust upgrade cost to match late game shenanigans
- targets changes
- move some targets to an easier to hit location.
- increase active target number from 1 to 3
- hitting each target now grants score multiplier of 0.1 for the current level
- lowered starting ball mass
- score related mission's will be harder
Bug Fixes
- fix flipper stuck if held down during mission complete
- fix multiball may cause balls to spawn outside the striker chamber
Files
SuperPinballRogue_V1.2.zip 32 MB
88 days ago
Get Super Pinball Rogue
Super Pinball Rogue
A rogue-like pinball with retro graphic. Upgrade to juggle multiballs and make them go at light speed!
Status | In development |
Author | RatchanonP |
Genre | Action |
Tags | Arcade, Pinball, Retro, Roguelike |
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