Post-Jam Update
Super Pinball Rogue » Devlog

A post-jam balancing and bug fixing update.
This update aim to make the target mission winnable and making the upgrade options other than *that one* more useful.
V1.2 available in Browser and Windows.
Features
- New: Score multiplier
- Gain multiplier for hitting a target
- Resets every mission
- More detail in the targets section in balance changes
- Adjust UI for readability
- Multiplier
- Mission
- Score-Per-Second meter
Balance Changes
- Adjust upgrade cost to match late game shenanigans
- Targets
- Moved some targets to an easier-to-hit location.
- Increased active target number from 1 to 3
- Hitting each target now grants score multiplier of +0.1. Resets after mission end.
- Lowered starting ball mass
- Score related mission will be harder
Bug Fixes
- Fix flipper stuck if held down during mission complete
- Fix multiball may cause balls to spawn outside the striker chamber
Files
SuperPinballRogue_V1.2.zip 32 MB
Jan 06, 2025
Get Super Pinball Rogue
Super Pinball Rogue
A rogue-like pinball with retro graphic. Upgrade to juggle multiballs and make them go at light speed!
| Status | In development |
| Author | somethingparticular |
| Genre | Action |
| Tags | Arcade, Pinball, Retro, Roguelike |

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